#ifndef MENU_H_INCLUDED
#define MENU_H_INCLUDED


typedef struct
{
    BITMAP *Buffer;
    BITMAP *jouer;
    BITMAP *parametre;
    BITMAP *aide;
    BITMAP *quitter;
    BITMAP *continer;
    BITMAP *nouvellepartie;
    BITMAP *score;
    BITMAP *son;
}menu;

void destroy_menu(menu *menu);
void contol_menu(menu*menu);
void load_menu(menu* menu);
#endif // MENU_H_INCLUDED
